Spore Spawns Chastised Civilisation September 19th, 2008 at 2:27 pm

Spore Spawns New Low in DRM

In a move that may well have Microsoft founder Billy Gates rolling over in his philanthropists chair thinking, “Why the fuck didn’t I think of that”, EA Games, the makers of Spore, have sunk to a new all time low in consumer control with their latest draconian, Digital Restrictions Management (DRM).

Not only is the much touted “family game”, Spore, severely limited to an all time total of three installs (goD help the windows wowsers) but it is also limited to a single user account on a single machine – at least on my Mac (and no, I’m not silly enough yet to own an iPhone)!

Thinking of challenging the kids to an evolutionary game of dynamic design and diplomacy throughout the ages? No bloody chance! Not unless you purchase another copy… and even then I doubt it can be played on the same machine!

I can’t help marvel at the gall of the person who pitched the DRM idea but the suits that marked off on it deserve the dry end of a dead dingo’s donger in through the out door! What were they thinking? It musta been one hell of a long lunch with much sucking of meatballs to swallow that idea!

The reviews on amazon.com seem to sum up the consumer backlash, at least from my perspective, very nicely. At the time of writing 2,433 reviews out of 2,816 have awarded Spore the minimum of one star! The “pay per star and we won’t talk about DRM” commercial magazine type reviews, on the other hand, tell a different story. So much for truth in advertising! If only I wasn’t such an impulse buyer!

Whilst trawling for a crack to fix the problem I read that quite a few sources on the interweb (so it must be true) are claiming that Spore is well on it’s way to eclipsing the pirate title of Most Downloaded Game Ever. It’s not hard to see why!

The fanboys, of course, are towing the corporate-thieves-in-suits line of “It’s all for your own good.” Sound familiar? “Software piracy costs us all!” Anybody would think they are out to make squillions, immorally, in directors fees under the gullible guise of doing it for the shareholders too!

Get it right people. Video did not kill the movie industry, though it may have killed the radio star! DRM’s sole purpose is to maximize revenues by minimizing your rights and selling them back to you. It does not stop piracy, it only attempts to maximise profits for the corporate wankers!

Meanwhile, EA Games are busier than a one armed bricklayer in Bagdad trying to repair the collateral damage but it’s too late. The deed has been done. It’s all empty promises from now on in.

Our game’s on it’s way back. I’ll never buy another title.

Electronic Arts. Welcome to the Far Kew!

4 Responses to “Spore Spawns Chastised Civilisation”

  1. Ah, see this is why the most up to day game I play is Kick Off on the Amiga…you can send that to anyone you want, the Amiga people aren’t on the case…

    Don’t Copy that Floppy had no effect on me…


  2. I picked up my copy yeadertsy, and am fairly happy with the game. I had only one trivial glitch on installation (it couldn’t find the internet on launch from install, but it launched from the desktop immediately thereafter).I’m ambivalent on the DRM issue. I did not buy Mass Effect because of the DRM, but since I exposed my eight-year old to Spore’s free creature creator, it was pretty clear that I’d be getting this game. It’s hard to hold a philosophical position on IP against the brunt of your son’s clear delight.I have enjoyed the Cell and Creature stages, and successfully ran a pacifist omnivore to Tribal. I have completely flailed and failed on Tribal. I’ve never played an RTS, and so the change in interface was jarring, and even the tutorial was a bit confusing. The brown village has given you a gift. Pick up the gift basket. Okay. Where the heck is the gift basket? Why can’t I find the gift basket? My village is being razed while I search for a frakking gift basket?!?! Nonetheless, if my eight-year let’s me on the computer tonight, I’ll give Tribal another shot. I’m just finding the controls frustrating (they’re apparently apparently bog-standard for RTS’s), and I’m sure that once I get used to interface, that this section of the game will be fun.I think the game is deeper than the professional reviews are giving credit. Yes, each stage is a stripped down version of other games, but the connection between stages is subtle and interesting. Decisions and play-style at Cell definitely has an impact throughout the game. And, furthermore, were there no game at all connecting them, the editors alone are probably worth the price.In short, I can appreciate the stance of those of you who oppose the DRM of Spore, but the game itself is probably a landmark on a par with Ultima, Sim City, Civilization, the Sims and World of Warcraft.


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